Welcome to the USS Excalibur!
Task Group Bastet Flagship


“I’ve got faith of the heart, I’m going where my heart will take me”

In a world where one species has been rocked to their very core, another has lost everything they ever held dear to them, and both are bent on showing that they can recover in vastly different ways. All it takes is one shot across the bow and hell might break lose. Add into that one race that may choose to take advantage of all the chaos and it looks like a recipe for disaster. The Raeyan Transit Corridor, the buffer zone between two of these races is the only thing that separates them both from all-out battle; add to that tensions and only Bravo Fleet’s Task Force 93 is there to stop these two races from trying to take each other out of the equation.

The USS Excalibur, at last glance, was seen drifting in space, the ship time forgot. The ship almost everyone forgot about. Abandoned when her old crew were captured and assimilated by the Borg, in an attack that still to this day baffles the Federation, only the quick thinking of two passing ships prevented the Excalibur from drifting into a part of space no ship has ever ventured into. Taken back to Utopia Planetia, a four-year rebuild, resupply and refit have brought her back up the standards. The namesake of the whole class is ready to launch back into service. All she needed was a Commanding Officer. Someone who would have the stamina, the drive, the commitment and the passion to lead her back into the history books…


Command Team
Commanding Officer, Game Master & Webmaster: Captain Anthony Richardson
Executive Officer & Assistant Game Master: Commander Elias Wren


What do we offer?
We offer a regular-paced simulation where your posts guide what we do as a crew, as a team. Your posts are what make the mission. There is no “it’s my mission, do it my way” mentality here, there is an idea to the mission, but it is what you write that determines if it succeeds or fails. A website that makes posting easy through the Nova software. We also have our Discord server where players can chat with each other.

We are a crew that prides itself on using our rank as an in-character tool, where we respect each other and work together to do what we all came here for, that is to write and have fun. No matter if we succeed or fail, we do so as a team, as a family. Our missions are part of who we are, and we all get from this simulation what we put into it. The drama we have is only in-character because we respect each other. That is our core ideal and something we strive for every single day. We aren't focused on pumping out 100+ posts every month, we are focussed on having quality and descriptive posts each and every single month.

All of our mission posts are done right here, and we keep it looking nice and tidy. We are always improving on the website and making changes where needed to keep things updated so you know exactly what is going on. Our command team below are here to keep things operating smoothly around the website and Discord server and are always happy to answer your questions, so check us out on Discord or use the Contact form off to the side of the website.

Top Open Positions
At the moment, we are looking to fill our Executive Officer position as a matter of urgency, this would be someone with previous command and/or leadership experience in running a simulation. We also would love to fill our remaining departments with at least a leader, so positions such as Chief Strategic Operations Officer, Flight Operations Officer, Chief Operations Officer, Chief Medical Officer, Chief Counselor and Chief Intelligence Officer. We are also very welcome to encouraging those who want to fill the Assistant Chief positions or one of the numerous enlisted and civilian positions to apply to join our simulation.

Regardless if you have 10 minutes of simming experience or you are a veteran, as long as you want to be part of the team here, you follow our rules and have a character biography that is to our standard as well as our standard of writing (we have a single posting style/format we all follow) then head on over to our easy application form and sign up today to fill one of our vacant positions. It doesn't have to be one of the ones above, it can be anything; we will work your position into our storylines as much as possible.

Some final words
I hope you enjoy looking around our website, we have our Discord server at https://discord.gg/VzZ7ejQ which you can join to ask us any questions, or just send through an email using the contact form on the side of the page. I look forward to answering any questions you may have and hopefully we will see you soon join the team here on the USS Excalibur! We have been around since September 2016, so we are soon going to begin our third year as a simulation, and the big thing you will get with the simulation is stability. We have no plans to shut this simulation down, nor do we have plans to give it up anytime soon, so you know that joining the team, you will have a simulation to enjoy your writing for many months to come.

On behalf of the entire crew, I want to thank you for looking around our website. We all stand ready to face the adventures that await. Come and join us.



Captain Anthony Richardson
Game Master/Webmaster (and Commanding Officer)
Task Group Bastet Commanding Officer, Task Force 93 "S.E.A.R.C.H."
Bravo (Fourth) Fleet






Latest News Items

» New Executive Officer!

Posted on Saturday November 10th, 2018 @ 2:35am by Captain Anthony Richardson in Out of Character



Please join with me in welcoming Steve to our simulation, our brand new Executive Officer in
Commander Elias Walker. Now, Steve I know very well as I have been working with him on the Task Force Senior Staff, as he is also a Task Group Commanding Officer and commanding two different simulations here in Task Force 93, so we might be interacting from time to time with Faltan Station (maybe). It's great to have a member of the senior staff see something in the USS Excalibur and want to join us, and having someone like Steve join as Executive Officer, means that we can really push our storylines even further from now on and really make a push for great post numbers and great, descriptive and detailed posts.

Welcome Steve!


» Our New Mission!

Posted on Wednesday November 7th, 2018 @ 2:14pm by Captain Anthony Richardson in Sim Announcement

I'm very excited that we can finally get onto our new mission named "Not By A Long Shot". We will start where the previous mission left off and spend a few days travelling back to Providence Fleet Yards, picking up someone important and then docking a day or two (in-character obviously) at Providence Fleet Yards and we will have some rest and shoreleave for a little bit before picking up with the full crux of the mission most probably in the new year, or close to Christmas this year, will all depend on where things go and how it all handles itself.

I want to thank everyone who has stuck with the simulation throughout that last mission, I know it was a long one and it took us a while to keep picking it back up and moving forward but we have finished the mission, and now we can really push forward with our missions, and our involvement in building and advancing the Free Romulan Movement storyline here in Task Force 93.

I'm really looking forward to what we have planned coming up with this new mission!


» Posting Requirements

Posted on Thursday September 27th, 2018 @ 10:51am by Captain Anthony Richardson in Sim Announcement

https://fns.bravofleet.com/by-laws-on-activity-and-co-removal/

The above announcement from the Bravo Fleet Command Council comes into effect at the beginning of October, and while it won't change much around the fleet and a lot of the announcement doesn't affect everyone, the big part that does affect all simulation is the requirement on activity on simulations. The fleet requirement from October 1 will be that all simulations post at least 4 posts per calendar month, and that will be considered as an active simulation.

For us here, our requirement will be slightly around that as I don't want to just have 4 posts each month and be fine with that, I want to see us improve and make the most out of it and really push ourselves to make posting and our missions move forward at a solid pace every month.

The new requirement for this simulation will be that everyone must submit at least 2 posts per month (so that equates to one every two weeks). Personal Logs will be counted, but only after those two posts are done. I think that one post from everyone every two weeks is reasonable and fair. The two posts a month will extend to any PNPCs that you have currently. I will send out a news item each month (on the 2nd) with sim updates and a post count for everyone. That way you are kept aware of what you are contributing to the simulation. That being said, it will be your responsibility to post and remember when your last post was.

Obviously, if on leave the requirements don't apply but I won't tolerate abuse of the leave system to avoid posting.

I will send out on the Discord channel (and through the mission notes) each week objectives that everyone can be working on. I will put them in in a character perspective, rather than departments as that ensures everyone has something to work on.


» Partial Leave

Posted on Monday September 10th, 2018 @ 4:52pm by Captain Anthony Richardson in Out of Character

I put this on Discord, but I will be on leave (sort of) between tonight and the 17th/18th of the month as I will be taking a bit of a vacation while I'm away from work. I'm also heading to the racetrack for the upcoming Supercars weekend. Should be a fun time for me. With no leadership besides myself (i.e. no Executive Officer), I will try my hardest to get active and get some internet while I am away, but in case I can't, this is my notice that I will be absent.

We have 5 posts so far this month, and I'd love to get that number to 15. I want to challenge everyone to get to that point by the end of the month, so we can really show our improvement. The storyline is going great at the moment, I have just posted the most recent joint post, and that has really opened up some more posts that can be worked on. I will also try to get some posts done while I am travelling to help out as well.

If you need me while I am away, Discord (or emails) as I will have my phone with me and I have access to those apps while I will be there, but responses might be a bit longer than normal.


» A New Player!!!

Posted on Monday August 27th, 2018 @ 5:54pm by Captain Anthony Richardson in Sim Announcement



Wow! It's been a long time between drinks on this case, but we have a new crewmember joining the USS Excalibur family. Please join with me in welcoming Detjen as our newest member of the Engineering team, he will be joining us as Ensign William Haynes

Welcome to the Excalibur family!!!


Latest Mission Posts

» Mission Orders

Mission: Mission 4: Not By A Long Shot
Posted on Monday December 10th, 2018 @ 5:15pm by Commodore Nathaniel "Nate" Jackson & Captain Anthony Richardson

Anthony sat in his ready room, the ship was on slow-down, most people were coming in and out of everywhere and anywhere and it was a hive of activity, but it was also a time to relax and get ready for the little holiday that they were having. Only a…


» Revenants Of A Forgotten Path

Mission: Mission 4: Not By A Long Shot
Posted on Saturday December 1st, 2018 @ 3:49pm by Lieutenant JG Haniko Takahashi

Haniko Takahashi strolled into the restaurant on Providence. It was a pleasant open aired bistro with a large flaming grill in the center of the eatery. She found her way to an empty seat. As Haniko sat there, she became aware of how fatigued she was. Her body was sore,…


» Personal Problems

Mission: Mission 4: Not By A Long Shot
Posted on Wednesday November 28th, 2018 @ 7:09am by Commander Elias Wren

Elias sat in his quarters and waited. His scheduled weekly chat with his son, Palzo, was now five minutes late. He tapped the arm of his chair impatiently, he was never this late before.

“Incoming call from Bajor.” The Computer announced.

‘Finally.’ He thought to himself as he pressed the…


» The Final Step...

Mission: Mission 4: Not By A Long Shot
Posted on Sunday November 18th, 2018 @ 8:35am by Lieutenant JG Juliette Green

Juliette looked around the empty space of her quarters as she sealed the last container of her belongings. She took in the empty shelves, the bare desk, the neat emptiness of the place that had been her home up until today.

She had been as surprised as anybody else when…


» Home Sweet Home

Mission: Mission 4: Not By A Long Shot
Posted on Thursday November 15th, 2018 @ 7:14pm by Captain Anthony Richardson

[OLD]

“Understood, sir.” The Commander replied with a curt nod. “If there isn’t anything else, sir, I’d like to take a walk around this fine ship of yours.”

"By all means, take a walk around the ship. We have about 2 hours before we arrive, I'm sure you won't be…